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Mon 26 Jan, Mon 16 Mar, ... Fri 20 Mar 2015
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Provided by: Social Sciences Research Methods Programme


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Game Theory for Social Scientists

Mon 26 Jan, Mon 16 Mar, ... Fri 20 Mar 2015

Description


Bookings for this module open on THURSDAY, 11 DECEMBER at 10:00 am
For more information see: http://www.ssrmc.group.cam.ac.uk/ssrmc-modules/core/making/windows

This module is part of the Social Science Research Methods Course programme which is a shared platform for providing research students with a broad range of quantitative and qualitative research methods skills that are relevant across the social sciences.

This week long course has been designed to introduce students to the intricacies and background of game theory. Coupling theory with practical simulations and workshops, students will work with practitioners on static, dynamic, and repeated games, as well as build an understanding of incomplete information. Emphasis will be placed on the relevance of game theory for your own field of study. Students with an interest in this research method are encouraged to apply.

REGISTRATION CLOSES: Friday 31st January

For a more detailed description of the course, please see http://klein.co.uk/GameTheory.html

Target audience
Prerequisites
  • A working knowledge of mathematics (i.e. elementary calculus)
  • Attendance of a briefing session on Monday 26th January
  • Participation in a pre-course survey by Tue 3rd February
Sessions

Number of sessions: 10

# Date Time Venue Trainers
1 Mon 26 Jan 2015   14:00 - 15:00 14:00 - 15:00 Room 119, Politics and International Studies, Alison Richard Building map Thilo Klein,  Chi Kong Chyong
2 Mon 16 Mar 2015   09:00 - 13:15 09:00 - 13:15 Sidgwick Site, Alison Richard Building, S1 map Thilo Klein,  Chi Kong Chyong
3 Tue 17 Mar 2015   08:50 - 10:50 08:50 - 10:50 Sidgwick Site, Alison Richard Building, S1 map Thilo Klein,  Chi Kong Chyong
4 Tue 17 Mar 2015   11:15 - 13:15 11:15 - 13:15 Judge Business School, Computer Room map Thilo Klein,  Chi Kong Chyong
5 Wed 18 Mar 2015   09:00 - 13:15 09:00 - 13:15 Sidgwick Site, Alison Richard Building, S1 map Thilo Klein,  Chi Kong Chyong
6 Thu 19 Mar 2015   08:50 - 10:50 08:50 - 10:50 Sidgwick Site, Alison Richard Building, S1 map Thilo Klein,  Chi Kong Chyong
7 Thu 19 Mar 2015   11:15 - 12:55 11:15 - 12:55 Judge Business School, Computer Room map Thilo Klein,  Chi Kong Chyong
8 Thu 19 Mar 2015   14:00 - 16:00 14:00 - 16:00 Sidgwick Site, Alison Richard Building, S1 map Thilo Klein,  Chi Kong Chyong
9 Fri 20 Mar 2015   08:50 - 10:50 08:50 - 10:50 Sidgwick Site, Alison Richard Building, S1 map Thilo Klein,  Chi Kong Chyong
10 Fri 20 Mar 2015   11:15 - 12:55 11:15 - 12:55 Judge Business School, Computer Room map Thilo Klein,  Chi Kong Chyong
Aims

To introduce students to the intricacies and background of game theory. Coupling theory with practical simulations and workshops, students will work with practitioners on static, dynamic, and repeated games, as well as build an understanding of incomplete information.

Format

Theory coupled with practical simulations and workshops.

Assessment (optional)

Small group project in groups of 3 (maximum). Groups will choose from a list of games and play them with friends and/or classmates. The assessment is based on a group presentation of the experimental design in class [40%] and a short written report (6 pages maximum) that discusses design, limitations and deviations from predicted equilibrium results [60%].

Reading

Osborne, M. (2009). An Introduction to Game Theory, Oxford University Press.

Duration

Daily sessions over one week (intensive).

Frequency

Once in 2014/15.


Booking / availability