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Tue 27 Feb 2018
10:00 - 12:00

Venue: 8 Mill Lane, Lecture Room 11

Provided by: Office of Scholarly Communication


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The Publishing Trap (for PhD students and researchers)
New

Tue 27 Feb 2018

Description

The Publishing Trap is a board game designed to introduce researchers to scholarly publishing. Looking at the world of scholarly communication, this interactive game aims to offer researchers a better understanding of the implications of copyright on the publication process. Players will be guided through the different stages of a researcher career from PhD submission to Professorship, making decisions on a range of scenarios. The aim of the game is to develop an understanding of how money, copyright and publishing models will impact an academic career.

Learn more about the game here: https://copyrightliteracy.org/resources/the-publishing-trap/

The Publishing Trap was designed by Dr Jane Secker and Chris Morrison (UK Copyright Literacy) and is used under a CC-BY-NC-ND licence.

Target audience
  • Cambridge University PhD students
  • Cambridge University researchers
Sessions

Number of sessions: 1

# Date Time Venue Trainers
1 Tue 27 Feb 2018   10:00 - 12:00 10:00 - 12:00 8 Mill Lane, Lecture Room 11 map Katie Hughes,  Claire Sewell
Aims
  • Increased understanding of the publishing landscape
  • See how intellectual property rights, money and publishing models affect a research career
  • Gain a better understanding of the impact of Open Access
Format

Interactive workshop

Duration

One session of two hours

Themes

Booking / availability