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Tue 28 Jan, Mon 17 Mar, ... Fri 21 Mar 2014
16:00, ...
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Provided by: Social Sciences Research Methods Centre


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Game Theory for Social Scientists

Tue 28 Jan, Mon 17 Mar, ... Fri 21 Mar 2014

Description

This module is part of the Social Science Research Methods Course programme which is a shared platform for providing research students with a broad range of quantitative and qualitative research methods skills that are relevant across the social sciences.

This week long course has been designed to introduce students to the intricacies and background of game theory. Coupling theory with practical simulations and workshops, students will work with practitioners on static, dynamic, and repeated games, as well as build an understanding of incomplete information. Emphasis will be placed on the relevance of game theory for your own field of study. Students with an interest in this research method are encouraged to apply.

REGISTRATION CLOSES: Friday 31st January

For a more detailed description of the course, please see http://klein.co.uk/GameTheory.html

Target audience

Students with an interest in game theory as a research method.

Prerequisites
  • A working knowledge of mathematics (i.e. elementary calculus)
  • Attendance of a briefing session on Tuesday 28th January, 4-5pm, Institute of Criminology, Room B4
  • Participation in a pre-course survey by Tue 4th February
Sessions

Number of sessions: 10

# Date Time Venue Trainers
1 Tue 28 Jan 2014   16:00 - 17:00 16:00 - 17:00 Institute of Criminology, Room B4 map Thilo Klein,  Chi Kong Chyong
2 Mon 17 Mar 2014   09:00 - 13:15 09:00 - 13:15 Institute of Criminology, Room B4 map Thilo Klein,  Chi Kong Chyong
3 Tue 18 Mar 2014   09:00 - 11:00 09:00 - 11:00 Judge Business School, W2.02 map Thilo Klein,  Chi Kong Chyong
4 Tue 18 Mar 2014   11:15 - 13:15 11:15 - 13:15 University Information Services, Titan Teaching Room 2, New Museums Site map Thilo Klein,  Chi Kong Chyong
5 Wed 19 Mar 2014   09:00 - 13:15 09:00 - 13:15 Institute of Criminology, Room B4 map Thilo Klein,  Chi Kong Chyong
6 Thu 20 Mar 2014   09:00 - 11:00 09:00 - 11:00 Judge Business School, Castle Teaching Room map Thilo Klein,  Chi Kong Chyong
7 Thu 20 Mar 2014   11:15 - 12:55 11:15 - 12:55 University Information Services, Phoenix Teaching Room 1, New Museums Site map Thilo Klein,  Chi Kong Chyong
8 Thu 20 Mar 2014   14:00 - 16:00 14:00 - 16:00 Institute of Criminology, Room B4 map Thilo Klein,  Chi Kong Chyong
9 Fri 21 Mar 2014   09:00 - 11:00 09:00 - 11:00 Judge Business School, Castle Teaching Room map Thilo Klein,  Chi Kong Chyong
10 Fri 21 Mar 2014   11:15 - 12:55 11:15 - 12:55 University Information Services, Titan Teaching Room 1, New Museums Site map Thilo Klein,  Chi Kong Chyong
Aims

To introduce students to the intricacies and background of game theory. Coupling theory with practical simulations and workshops, students will work with practitioners on static, dynamic, and repeated games, as well as build an understanding of incomplete information.

Format

Theory coupled with practical simulations and workshops.

Assessment (optional)

Small group project in groups of 3 (maximum). Groups will choose from a list of games and play them with friends and/or classmates. The assessment is based on a group presentation of the experimental design in class [40%] and a short written report (6 pages maximum) that discusses design, limitations and deviations from predicted equilibrium results [60%].

Reading

Osborne, M. (2009). An Introduction to Game Theory, Oxford University Press.

Duration

Daily sessions over one week (intensive).

Frequency

Once in 2014/15.


Booking / availability